i haven't played it in a couple weeks. too busy working. There's something about it I miss, but there's also the problem for me was that I've fallen asleep playing it too. I think most of that boring time was shopping or running. If they had added that search function for the retainers that would have eased hours of frustration. I've sat there for like 4 hours and a lot of the jerks are not putting their retainers in the correct ward. Repairs have been a big time waster too. After 5-6 leves my weap durability is down to 50%+ already. Then comes the constant missing. You need full weapon repair everyday and if you can't repair it, you have leave it up in you're bazaar for repairs and hope someone does it, by the time you come back home. Yet, I don't want to leave my pc on all day long. This also goes for old equip you want to sell. It needs to be repaired up to 100%
My list of probs that need to be fixed Asap are:
-if you're not going to have an AH, then add the search function
-fix the input lag when in battles, it's not fun, guessing if it's going to do the move you wanted.
-activate the damn chocobos/ airships already if they're going to be a dick about anima regen.
-just give us 2-3 bars at the bottom to equip our skills on. toggling the hotkey bars is stupid. Yes I know that's what macros are for, but
really, if they had implemented assigning skills better, it should have been a no-brainer drag and drop scheme. Or hey have 2 bars and each bar length could have 20 slots. If they're catering to gamepads then, this doesn't hurt them at all.
-durability loss...if we're going to have this degrade so fast. weapon dmg and accuracy should not degrade until it hits zero...why? Because it's not F'n fun to consistently worry about this every couple of leves.
That's just stuff IMO that need fixing right away. Beta should have been ongoing for months until they were comfortable. I don't think the devs wanted to release it like this, but I'm sure there must have been pressure to release it early from the higher ups. I'll give it a couple more tries. It's too pretty to give up on so early. There's so much potential. I really don't want it to fail or be another AOC or Aion. I just can't turn a blind eye to things that take away the fun...FUN! not micromanaging and worrying about everything..FFUUUUNNN!
Anyways, rant over.
My list of probs that need to be fixed Asap are:
-if you're not going to have an AH, then add the search function
-fix the input lag when in battles, it's not fun, guessing if it's going to do the move you wanted.
-activate the damn chocobos/ airships already if they're going to be a dick about anima regen.
-just give us 2-3 bars at the bottom to equip our skills on. toggling the hotkey bars is stupid. Yes I know that's what macros are for, but
really, if they had implemented assigning skills better, it should have been a no-brainer drag and drop scheme. Or hey have 2 bars and each bar length could have 20 slots. If they're catering to gamepads then, this doesn't hurt them at all.
-durability loss...if we're going to have this degrade so fast. weapon dmg and accuracy should not degrade until it hits zero...why? Because it's not F'n fun to consistently worry about this every couple of leves.
That's just stuff IMO that need fixing right away. Beta should have been ongoing for months until they were comfortable. I don't think the devs wanted to release it like this, but I'm sure there must have been pressure to release it early from the higher ups. I'll give it a couple more tries. It's too pretty to give up on so early. There's so much potential. I really don't want it to fail or be another AOC or Aion. I just can't turn a blind eye to things that take away the fun...FUN! not micromanaging and worrying about everything..FFUUUUNNN!
Anyways, rant over.