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Topics - Areya

#151
Help Desk / Soboro
May 09, 2008, 08:32:37 AM
You knew this was coming.  Looking for people to help get Soboro Sukehiros..  for me, and I guess for others...  You need Riverne B01 clearance (CoP 4-2) and 50 cap gear.  Since I'm almost 50 SAM it'll be taking place soon, so just let me know if you can help.
#152
General Posts / Scavenger Hunt Signups
April 14, 2008, 11:59:30 PM
Signups for teams for the upcoming Scavenger Hunt are now open!  Teams will consist of three or four people.  The leader is required to be a member of Lucky but the others can be other people if you so desire.

Hunt Details
When the Scavenger Hunt starts, I will post a list featuring eight hints.  Using these hints, scour Vana'diel to find the corresponding items and trade them to me.  Upon completion of this first set of Easy level hints, I will give you the URL to a new list of eight.  Upon completion of those Moderate level hints, there will be another URL for the Hard level.

The first team to finish the Hard level of hints will receive the First Prize.  Every team that successfully completes all the lists gets a prize as well!

To register your team simply reply to this topic listing the members!

Addendum
Most of the items involved are fairly cheap..  That doesn't mean they're always easy to find though.  Also don't assume the Hard List items are hard to find, it simply means the clue is difficult!

The reason for spliting up into teams is to help cut down the cost to play.  It should also be noted that you get to keep the items, so you can sell them back if you had to purchase them off of the AH.
#153
News / Lucky Update
April 07, 2008, 09:21:25 PM
Well the front page is overdue for an update so...

- The Pankration (Pit) Tournanment has been put on hold due to the general lack of interest in it.  That gives you plenty of time to work on your pet, or raise one if you still don't have one!

- Work on organizing the Scavenger Hunt has been underway but there are still some issues to iron out.

- Lucky is looking for friendly, dramafree members!  If you know anyone that's interested, let us know.
#154
General Posts / Easter Event, Yet Again
March 13, 2008, 09:38:59 AM
It's that time of year!  Time to filter shout and bazaar Bird Eggs by moogles!

If anyone needs help hunting down particular eggs or whatnot, feel free to post here.

Or, if you just want to find other people to do the event with, that works too.
#155
Submit a Link / Garfield Minus Garfield
March 02, 2008, 08:40:40 PM
This is fairly silly, and yet, sometimes a little disturbing. My brother sent me this link.

http://garfieldminusgarfield.tumblr.com/

#156
News / Pit Tournament and 60 Cap Brenner
February 06, 2008, 04:22:54 AM
Two announcements:

1)  Sometime in March I'm going to hold a monster tournament in the Colosseum.  There will be a series of Round Robin matches, and then a playoff at the end, if we have enough people.  I'm giving you plenty of warning so that you will have ample time to level up a pet if you don't have one!

2)  This Sunday at 1PST (4EST) I'm going to hold yet another Brenner match.  This one will be 60 cap, so check your gear!  Again, everyone is invited to come out, even if you don't want to play, you can watch!
#157
News / More to come!
February 04, 2008, 11:14:56 PM


Well we had an okay turnout for Brenner even with the Super Bowl.  This next Sunday (Feb. 10) we will be having another event, though I haven't decided what yet.

#158
News / Feb 3 Brenner
January 28, 2008, 10:44:36 AM
Alright, to start off the wave of linkshell events, I am planning a Brenner reservation for Sunday afternoon, most likely on the 1 PST slot.  All members are encouraged to attend, even if you don't feel like playing, you can watch!  Pics will likely be taking afterward as well.
#159
General Posts / Holiday Plans?
December 19, 2007, 08:32:54 AM
Since the site has been pretty quiet, thought I'd add this:

What kind of holiday plans do all of you have for the holidays?
#160
Submit a Link / A Random FF7 Vid
November 16, 2007, 06:57:35 AM
I was bored and browsing FF7 challenge FAQs on GameFaqs when I saw the link to this video..  All I have to say is..  ingenious....

This was during a speed run.

http://www.youtube.com/watch?v=K7mpeCNpqLE
#161
General Posts / California Wildfires
November 01, 2007, 07:50:53 AM
With the fires raging through Cali the last week or so, I just thought I'd put up a serious topic about it.  Is everyone alright?  I know some people had to evacuate and stuff.  Is there anyone in the LS not accounted for that lives in CA?
#162
General Posts / I'm an Uncle!
October 18, 2007, 07:02:17 AM
My nephew, Jackson, was born at 12:53pm on October 16th.  He weighed 9lb4oz.

Had to drive three hours to get to the hospital in Memphis where they were at.  XD

#163
General Posts / The Lucky Beastmaster Lounge
August 08, 2007, 01:00:41 AM
Since there's a fair amount of people in the Linkshell either leveling Beastmaster, or expressing interest in doing so, I thought I'd start this topic and relinquish various tips and advice I've accumulated in my experiences with the job.  Maybe a bit later I'll post some camp advice as well.

-----
General BST tips:

When fighting spellcasting monsters such as magic pots, stand opposite of your pet, and barely in melee range.  If set up correctly, any -ga spells that target
your pet will not affect you.  This works best if your pet is at maximum distance
from the target as well.

When charming a target, it's a good idea to run away from the target as you charm.  If you mischarm, you'll have a head start, and in many cases you can
just kite the mob around until your charm timer is ready.

Kiting Tip:  Know your terrain.  You can use pillars, rocks, and other obstacles to keep a mob busy.  Additionally, you can use pathing to your advantage.  Sometimes if you drop off a cliff, your chaser will take the long way around.

If you're in a camp that requires pet swaps, save Tame for midfight mischarms.  You can typically handle one mob attacking you, but having a mischarm and your original target on you at the same time is dangerous.

After a pet swap or in the event of a mischarm, it's useful to have a hateloss equipment swap macro.  An Earth Staff, Crow gear, and AF body are all useful to put in.  Your Haubergeon is definitely not going to improve your survival with -20 evasion....

Keep an eye on your surroundings.  If you're in a camp that has a lot of aggro, or elemental pops, it's useful to unlock the camera and do a 360 around your character to check for danger.

Pet food is handy if you need your pet to survive just a little longer.  AF also allows it to cure status ailments, most useful for paralysis.

If a suggested camp is too dangerous or aggravating, you always have the option of grinding through EP-DC targets.

(More to come.)
#164
News / Lucky Site Activity
August 02, 2007, 08:33:57 AM
Greetings, everyone.  Areya here.  The past few months have been relatively quiet on the site here, with only limited activitiy on the forums.  Anyways, we may try
to put together some events and the like soon.  If you have any ideas, feel free
to post them on the Forums.

Also, if you haven't registered yet, don't be shy, jump right on in.

#165
General Posts / New Job Speculation
July 27, 2007, 04:10:20 AM
This is just a random topic I'm starting detailing possible ideas for the new jobs SE may be adding to the game.  They have said that WotG will have some new ones.  I've been doing some brainstorming about what kind of roles they need to fill and such and I've come up with some ideas.  Note that these are all jobs that have showed up in the FF series before (and some other Square games), and I've applied some of their old tricks.

For my first post, I'll put in one, and then I'll add more possibilities later.

-------------
Mystic Knight
-------------
Background: This job showed up in Final Fantasy V.  It has also been called Sorcerer.  It used magic spells that imbued spell effects to its attacks.  It
also had a Magic Barrier effect that activated when their HP was low and
good magic defense.

Role: Tank / DD

Paladins and Ninjas are both good at tanking, but one area of weakness for
both of these is magic style damage.  Paladin have gotten a few tricks to
help combat magic (Rampart, Fealty) but still take a pounding, particularly
from AM.  Ninjas (and any job that's /NIN) can blink single target spells with
Utsusemi but AoE magic effects particularly rip into them.

Hence, I could see a Mystic Knight being designed to be an anti-magic tank.

Weapons: Sword (A or A- rating), Great Sword (B rating), Shield (B rating)

Spells: Saber Magic

Rather than just dump old things like Enthunder on them, I thought up of
a special category of spells.  Among these would be added elemental
damage (Flame Saber, Aqua Saber, Frost Saber, Holy Saber, Chaos Saber,
Storm Saber, Geo Saber, Wind Saber) for all eight elements.  But also
they would gain the ability to add even more exotic spells on their attacks,
such as Mute Saber, Bind Saber, Leech Saber, Aspir Saber, etc.  To keep
the job from being very unbalanced, the activation rate on the status
ailment one would not be 100% (similar to normal added effect weapons)
and the amount drained from Leech/Aspir Sabers would be low.

The damage and effectiveness of sabers would depend on Enhancing
Magic stat.  And the sabers would be low enough to where you could
get some of them on subjob.  (PLD/MYS would be a viable option, for
example.)

Job Abilities: Since this class has no spells other than sabers, JAs are
needed to help it tank.  Here are some ideas:

Deflect - Hate generating move that severely reduces magic based
damage temporarily.  Think Sentinel, for magic.

Runic Blade - A take off of Celes's move.  The next spell that is
cast upon you will restore some of your hp/mp, based on the mp of
the spell used, and any damage would be nullified.

Barrier - While active, your magic defense will be increased but your
normal defense will be decreased.

Job Traits - Magic Defense Bonus up to IV, Arcana Killer

Two Hour - Mystic Wall

For the duration of this effect, the Mystic Knight is granted a magic shield.
All spell damage is reduced to 0, and all effects that are achieved through
magical means (magic based TP moves, spells such as Sleep and Lullaby,
etc.) are resisted.

Stat Distributions: high INT and MND, good VIT and CHR, okay STR, low AGI
and DEX

good HP, fairly low MP

Armor: Medium - Heavy

Drawbacks:

This job will take a pounding against physical powerhouses, and can't deal
out the type of damage a traditional DD can muster.


---

More to come...
#166
General Posts / Obligatory Pet Name Thread
June 11, 2007, 04:27:58 AM
It's one of those frequently replied, near pointless threads that people love!

Anyways, for moi:

Wyvern - Celeste
Puppet - Calcobrena
Fellow - Radille
#167
Help Desk / It's Not Easy Being Blue...
April 19, 2007, 07:06:10 AM
...Mage, that is.

Especially when you have to keep pestering people for help.

Here's the lowdown:

Actinic Burst
Learned From: Ghrah

This shouldn't be terribly difficult other than just killing the things.

Vertical Cleave
Learned from: Euvhi (aka "flowers")

These have several TP moves including an AoE sleep.  Not to mention Vertical Cleave ignores blink.  But the Eo'euvhi in Grand Palace are only in the EM-T range, so a handful of people can do it.

Exuviation
Learned from: Wamoura

Yeah..  these are mean, and high level.  Gonna want something like a full party.

Magic Hammer
Learned From: Poroggo

Frog Song!   :o Refrain from killing the charmed tank!  Yeah, this is annoying.  But it's a light-based damage + MP drain, so might have uses.

Reactor Cool
Learned from: Zdei

Seeing as how these are black mage type mobs, with a bunch of annoying tp moves..   The Ice Spikes + Defense Boost effect is okay though.

Body Slam
Learned from: Dragon (Dahaks)

"You want to fight what!?"  Yeah these are mean, really mean.  Party or more.

Mind Blast
Learned from: Soulflayer

These things have entirely way too many tp moves that just utterly reek havoc.  On top of that, they're black mages, true sight, and VT-IT.

Memento Mori
Learned from: Corse

Don't you just love the black mage mobs with the charm moves?  Especially ones that only show up at night?

Amplification
Learned from: Flan/Pudding

Magic Attack Bonus + Magic Defense Bonus, all in one neat package.  The trick is finding people willing to let them actually use tp moves.

Did I mention these were black mages too?

Lowing
Learned From: Buffalo

Okay, granted, inflicting plague may not be the most thrilling thing, but hey it might help.  Not to mention piss people off in Ballista.

---------

These are listed pretty much in priority order.  Any help would be appreciated, as always!
#168
General Posts / Very Unusual Gift
December 01, 2006, 02:39:14 AM
http://www.bestbuy.com/site/olspage.jsp?id=cat13506&type=page&skuId=8137777&productId=1161734741144&viewtype=Alternate%20View%201&h=null

It's an Ipod docking station that doubles as a toilet paper dispenser....

The scary thing is, the thing is backordered..

#169
That's right, the place to post all sorts of random things whilst raising your little chicken nugget..  er..  chocobo.  Feel free to post stuff like names, questions, etc.

As for mine:

Stardust Eagle - male

Just hatched out a couple hours ago.  Took him for a couple walks.  They sure seem to take a good chunk out of his energy.
#170
Help Desk / Blue Magic Learning!
August 25, 2006, 06:44:07 AM
Help your friendly neighborhood Blue Mage today!
Resident LS Blue Mage Areya here.  My spell library continues to grow, but there are a few spells that I need some help acquiring.  Here's a rundown of the more important ones at the moment:

Spell: Jettatura
Mob: Hippogryph

This is difficult only because it involves a level capped zone.  2-3 people should be enough to take these on.

Spell: Frightful Roar
Mob: Taurus

Another spell involving level caps.  However for this one I'd prefer the DC-to-75 Brontotaurs in Ulegeurand Range.  Uncapped = AF gloves = higher chance to learn.  These mobs also have quite a few tp moves.

Spell: Voracious Trunk
Mob: Marid

Yeah...  these are a pain.  Mostly because of the Chigoes.  Since they're T-VT to 75 or so, full party might be nice.  Mostly want this because it's supposedly used in Auto-Refresh combination.

Spell: Radiant Breath
Mob: Wyvern

Another troublesome mob to fight.  Can learn this in Riverne, or by fighting T wyverns somewhere like Ifrit's Cauldron.

Spell: Frenetic Rip
Mob: Imp

They only use this move when they're almost dead, it seems.

That's just a short list for now.  Any help would be appreciated.
#171
Submit a Link / Fellowship Link
March 22, 2006, 06:19:21 PM
I posted this on the other site but I'll repost it here too.

 [link=http://wiki.ffxiclopedia.org/index.php/Adventuring_Fellow_Guide]Adventuring Fellow Guide - FFXIclopedia[/link]

It has nice charts concerning weapon upgrades, affinity and quests, armor lists, headgear, and such.  Some of the newer theory like region / mob type / crystal type isn't present (since it's still theory).